This Happens

UX Case Study
by Jason McCabe

This Happens app images

Project Overview

The product

This Happens is a West Coast based music events curator and presenter. This Happens events are thoughtfully planned and highly regarded in the music community. All events and features are located in one easy to use place, the This Happens app!

Project duration

March 15 - April 20, 2023

The problem

There isn’t a quality, trusted, go-to source for information about, and tickets for, authentically good live music performances at nearby venues.

The goal

Provide an app that shows users a curated list of upcoming shows with all the information they need to enjoy their night out.

My role

UX Designer

Responsibilites

My responsibilities were global throughout the project and included competitive research, user research, personas, user journeys, affinity mapping, wireframes, Lo-Fi prototypes, usability studies, Hi-fidelity mockups, Hi-Fi prototypes, accessibility considerations, testing, iterating, etc.

Understanding
the user

• Research summary
• Pain points
• Personas
• Problem statement
• Journey maps
• Affinity Diagram

User research: summary

In order to gain a deep understanding of the users I am designing for and their needs, I conducted interviews and developed empathy maps. Through my research, I identified a primary user group consisting of busy working adults who struggle to find excellent live music shows to attend. While this group confirmed some initial assumptions about This Happens customers, further investigation uncovered additional user issues beyond simply aggregating events in an easy-to-use app. These issues included conflicting obligations, varied interests, and difficulty in discovering new bands to see.

User pain points

Number 1

Usability

Ticket websites and apps are often not easy to use.

Number 2

Accessibility

Platforms for ordering tickets are often not equipped with assistive technologies. Accessibility information about the show and venu is difficult to find.

Number 3

Trust

There are trust issues with ticketing websites.

Number 4

Lack of Info

Users need recommendations for bands they don’t know. They need to know performances will be worth seeing.

Persona: Kenji

Illustration of Kenji by Jason McCabe

Statement

Kenji is a writer for a literary magazine who lives in San Francisco. He spends many evenings and weekends writing his first novel. He has very little free time. Kenj is an avid listener of lesser known bands. When he’s not busy reading or writing he loves to see live music. He wishes he kept up on good new bands like he used to. He feels his music taste is a reflection of his honest approach to his work.

Background

Age: 42 Education: BA
Hometown:
San Francisco, CA
Family:
Married
Occupation:
Writer

Goals

• Stay true to himself
• Publish his first novel
• See more bands play

Frustrations

• Doesn’t trust big brand ticket sites
• Tickets are expensive, fees are buried
• Want's recommendations for bands

Problem Statement

Kenji problem statement

User Journey Map

User journey map of concert ticket app.

Affinity Diagram

Key pieces of information from the user interviews was used to create an affinity digram. Data was organized into groups of pain points which were further organized into high level goals for improvement.

Affinity diagram Case Study 1

Starting
the design

• Paper wireframes
• Digital wireframes
• Low-fidelity prototype
• Usability studies

Paper Wireframes

Demonstrating that there are lots of great options for the user to see live music soon on the home screen was very important. Drafting different design options on paper provided a quick way to to compare and decide on the best design to use in the digital wireframes.

Paper wireframes of concert ticket app.

Digital wireframes

Most ticketing sites and apps provide little to no information a user might want to help them decide on whether or not they will see a band play live.

Digital wireframes of app design.

Low-fidelity prototype

The home screen provides a list of bands playing soon near the user. The user can then learn more about a band and purchase tickets to see that band play live.

View Lo-Fi Prototype
This Happens Lo-Fi Prototype

Usability study: findings

I conducted two rounds of usability studies. Findings from the first study helped guide the designs from wireframes to mockups. The second study used a high-fidelity prototype revealed what aspects of the mockups needed refinding.

Round 1 findings

Number 1

Users want to see more detailed seating information

Number 2

Users want to see payment process detailed

Number 3

Users want to to know about transportation & parking as well as food and beverage availability.

Round 2 findings

Number 1

Users want to know more about the bands

Number 2

Some users would like to see videos of the performers

Number 3

Users need even more clarity on seating

Refining
the design

• Mockups
• High-fidelity prototype
• Accessibility

Early Mockups

Users were confused about show details. When producing the Hi-Fi mockups an additional screen was added just for information about the performance.

Before
usability study

App design before usability study.

After
usability study

This Happens app design after usability study.

Refined Hi-Fi Mockups

This Happens Hi-fidelity Mockups

Hi-fidelity prototype

A clickable prototype was created in Figma. This allowed for better user testing and will serve as a useful tool for developers as the application goes into production.

Later iterations include the addition of buttons on the bottom of the screen so users don't have to dig around in a hamburger nav and swapping out the peach color for a punchier red.

View Hi-Fi Prototype
This Happens app Hi-Fi prototype

Accessibility considerations

Number 1

Fonts were checked to make sure size, style and contrasts meet standards of clarity for the visually impaired.

Number 2

Alt text is added to images and graphics for people using screen readers.

Number 3

Consistent layouts and simple gestures are used.

Number 4

Every event page has a link to accessibility information for the venue of the event.

Going Forward

• Takeaways
• Next steps

Takeaways

Impact

An easy to use experience and more information about the bands and venue makes folks feel  like This Happens cares about them.“It’s super easy, very user friendly, and really intuitive. I like how on the homepage you have all the options, and it walks you through the process.“

What I learned:

While creating this app I better learned that what I think I know should not guide the function of a product. Empathy and UX process will guide the way to creating an app that works best for the greatest number of users.

Next Steps

Number 1

Visual design refinements, interaction design refinements and copy editing.

Number 2

Conduct an additional round of usability studies to demonstrate whether existing issues have been addressed and no new pain points have come to surface.

Number 3

If no issues are found it’s time to proceed with development.

Thank you!

I appreciate your taking the time to review my work on the This Happens app!
Reach out to me using the form below if you’d like to get in touch.

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